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Hokuto muso (2010)
I prefer the Ken's Rage series over Lost Paradise
Enjoyable music, familiar Dynasty/Samurai Warriors style that I like, great character designs(including sexy female characters) and lots of testosterone. And no stupid cel-shading like in Lost Paradise. I also prefer the Dynasty Warriors style over the Yakuza style of Lost Paradise. And some of the music during gameplay reminds me of Painkiller for some reason. I'm playing Painkiller as a beat'em up!
The Terminator: Dawn of Fate (2002)
Just as bad as every other Terminator game I've played
You tend to get stuck, don't know where to go, where or how to complete the objectives you're given. There's health on the screen for characters that aren't even in the same place as you and it constantly runs down until you get a game over screen that says you let them die. Enemies visibly spawn in right in front of you... Just crap all over the place.
Nice that there's metal music in the background, though. And I like the effect when you enter doors and transition to other rooms.
I hate rushing and minimalism in art
Just really dull. On foot/shooting parts are truly just an afterthought and absolutely bland. And driving isn't all that great either, in my opinion. The controls for both are not sharp enough. And the world around you is also built on the bare minimum. Great to hear Michael Madsen, though.
Tomb Raider II (1997)
Stupid design and one save allowed. Bound to **** you over.
Gets a bit dull
Having never played Metal Gear Solid properly(only tried MGS1 as a kid), I wanted to see what all the fuss is about. And since this is chronologically the 1st game in the story, I started with this.
Sadly, too much focus on stealth, it seems. Not sure if I can knock the game for that, since it's supposed to be a stealth game? Although not being able to pick up enemy guns doesn't make sense. And the trial and error gets kinda dull, when you get spotted and a small army of enemies comes down on you, and you have nothing to defend yourself with, forcing you to just start over, because it just gets pretty stupid and silly at that point. You start the game with only a knife and tranquilizer gun for attacking, and have to spend pretty a long time like that, it seems. Having so much health, even on HARD difficulty, is also pretty weird. I think you have to repeatedly get hit for well over a minute to die. If this is HARD, I wonder what the lower difficulties are like...
Dead to Rights II (2005)
Such a damn shame
At first, I was amazed by the insane shooting gallery and the amount of enemies poping up around every corner. But then it deteriorates into a repetitive chore that ends up overwhelming you so much that you just can't take it anymore. Just run through a bunch of tight corridors and other small areas, kill everything in sight, reach a save/load next area point, rinse and repeat. And that's the whole game. There's literally nothing else, aside from a few cutscenes. You also get SurvivalHorror-level amounts of ammo and health. It all gets pretty frustrating and tiresome. Such a shame. Such a damn shame.
Just painfully average
Annoying game mechanics. Even more annoying enemies. Combat is weak and controls are awful. Many times when you take damage, it's because the gameplay is so poorly thought out. Voice acting is also the worst I've heard and it seems broken at times. Like there are parts cut out and it sounds like some dialogue lines are slowed down or something. Weird.
It does still have the classic survival horror structure mostly. And the secret research facility in big trouble type story straight from the 90s/early 2000s. Just keep in mind that this is not among the best survival horror games from the era. If you can suppress your subconsciousness telling you how much of a chore this game ends up becoming then go ahead and give it a try.
Also, Cindy has the creepiest hands, man.
Dull story and average run of the mill gameplay. Probably shouldn't expect much from a kiddie game like this. But make me.
You just stumble around a mansion and some other places, and try to solve boring puzzles, mostly with your camera. Once in a while, a ghost shows up and you have to snap a crapload of pics of it, like it was some supermodel, and then see it disappear. Your character is a soulless doll with no personality. The story is a snoozefest and the gameplay is just pathetic. My character only died once during the hours of playing and the dying part is also pretty weird. Health runs out and then nothing happens. Just a GAME OVER screen comes up and then you're taken back to the main menu.
And this is all coming from someone who really likes survival horror games, especially older ones.
Deus Ex (2000)
Overrated to hell
Gameplay is very average and the game just goes on and on. It becomes more nonsense with every hour and eventually the dullness gets to you as well. Voice acting is hilarious and some of the voice actor/character combinations are just pure fail. And just like with most games with multiple decisions and endings, you will find that it doesn't give you that much freedom after all. Many different actions still lead to the same path and if there are any different outcomes, they are done in a lazy manner. Characters you make sure survive, still end up not appearing much anymore after the big decisive moment...other characters you may want to kill are unkillable and kill you instead...some important dialogue options that literally point towards an opposite outcome, still force the same outcome...and so much more. You are still forced to play the way the creators want you to play. It's disappointing.
People can praise this game, if they liked it. But calling this game the best thing ever made is just disrespectful and cringy.
Freebie and the Bean (1974)
Ok comedy movie
James Caan is looking good and both main characters have beautiful women. The highlights are all the chases. The car chases are of course what you'd expect from a 70s movie. Nothing but the best, from the golden age of car chases. But it also has one of the best and messiest on foot chases I've ever seen. It's mostly comedy, but gets pretty serious at one point, then ends on a very comedic note again.
Gone in 60 Seconds (1974)
The HD remaster is great, especially when paired with a good speaker system. Brings out the heavenly car sounds. The famous 40 minute chase has its high points and low points, but it's a fantastic showcase of the durability of golden age cars. The main character, the Mustang "Eleanor", survives the movie after the insane chase it goes through and still works decades later, as shown in a clip during credits, which is apparently from 2000!
Front Mission Evolved (2010)
Would rather play this than Titanfall 2
Story is nothing special. But characters are likeable enough, except the female characters, who I found irritating, but at least there's ass and boobs. Nothing would be worse than an unlikeable female character who doesn't even distract you with some eye candy. Gameplay is also very satisfying. There's also a bit of romance. No story is complete without a bit of romance sprinkled in. Gotta take advantage of what makes us human. The customization is also fun and interesting enough. And you have your mech and on foot sections. I find neither are bad and both are satisfying. I didn't find the campaign to be short either. And difficulty is fair and enjoyable. Finished on hard, with minimum amount of problems, yet plenty of challenge.
This is probably what Titanfall 2 should have been. I'd rather play this than Titanfall 2. But well, Front Mission Evolved was made when developers were less lazy and had a bit more fun making games.
The Darkness (2007)
Fantastic game from the good days
Pretty good gameplay, a story you will want to follow and great atmosphere. This is from back when games still had lots of depth and quality. The attention to detail. Also back when developers really enjoyed making games too and were passionate about what they were creating. The voice acting is also superb and I love the creative loading screens. Made with Chronicles of Riddick engine. And same level of quality and passion.
I also wonder if I'm the only one who noticed that the Metal music kicks in when you bring out the Darkness in a fight. One of the coolest touches ever.
Boss-level enemies release an insta-kill attack when they're about to die. I don't want to repeat a whole battle just because I got killed by a single attack at the very end. Why is this such a frequent thing in Japanese games?
Not bad, but repetitive, like many racing games and handling is too arcadey to be enjoyable. Boss Demands can be a pointless pain in the ass too.
Can get a bit bland
Not as good as it's been made out to be. The PG-13 feel doesn't help much either
Dynasty Warriors 9 (2018)
Dynasty Warriors shouldn't be this complicated
Gameplay doesn't feel as satisfying as it used to, voice acting is worse than before and the open world is definitely a bad thing. I also don't like the town system, where you run around, shop and craft things. Reminds me of the newer Samurai Warriors games, which I didn't like. I miss being able to just select a character and jump straight into a mission. I'm going to stick to Dynasty Warriors 6, which is my favorite Warriors game so far. I also have 7 and 8, which I'm going to try. The characters also look too realistic now, in my opinion, which kind of makes many characters look the same.
Boring and lifeless
At first it's ok, but then you will start noticing how boring and lifeless it is. Then it will start testing your patience. Gets pretty hard at times and 25% of the time you will get killed by friendly AI. Eventually, you will lose your pateince and start trying to rush and complete the objective real quick. Unpredictable friendly AI reaction to orders and bullet sponge enemies don't help either.
Red River is better. I finished that. And really like it.
Battlefield 2: Modern Combat (2005)
This seemed interesting, so I got it. Sadly, a very dull game. The missions are bad and if you die, you will have to start from the beginning. Sometimes you have to kill all enemies, like snipers. They can be hard to find and if you die, you will have to do it all over again. Gunplay also lacks satisfying feeling.
It's XCOM, but as a real-time shooter. I wanted to like this game, but I kept getting the feeling that there's something missing. It just lacks enjoyment. And excitement. And the gunplay feels weak. Weapons don't feel powerful. I also heard they rushed this game and I can kind of see that.
The Crow: City of Angels (1996)
Enjoyed City of Angels more than The Crow
I found myself enjoying this way more than the first movie. For me, it felt like in 1994, The Crow was still aiming and by City of Angels it finally fired and hit the mark. City of Angels is underrated. Gorgeous heavy metal atmosphere, fantastic visuals and a highly enjoyable soundtrack. It's the kind of movie where I actively watch the credits to see the music credits listed. The final showdown in the movie is kind of weak, but everything leading up to it is very stimulating. I already enjoyed it for its atmosphere alone. A real gem.
A genuinely funny movie for me. Made me laugh out loud several times. Even the creator of the games took part in this, haha.
Quantum Break (2016)
Disappointed in Remedy
The combat is really boring. And you can't blind fire from cover or shoot without pulling the trigger to aim first even! What!
Just really mediocre
Well made game, but it gets so boring and repetitive. You just want it to be over. Ending isn't rewarding at all either. I believe I got the best one. And it made me wish I would have gotten the worst one, because from what I've read, it seems like the most interesting one.