After the long return journey of the U.S.S. Voyager to the Federation, the elite Hazard Team finds themselves declared redundant and disbanded. You play Lieutenant Munro, the leader of the team, who is relegated to being an instructor at Starfleet Academy. After years at the unexciting post, your fortunes change dramatically when Captain Picard has the team reassembled and assigned to the U.S.S. Enterprise NCC-1701-E. The good Captain's wisdom could not have been better placed, as the Enterprise is sent to investigate the loss of contact with the U.S.S. Dallas. Leading your Hazard Team, you find yourself at the front line when you discover a formidable new enemy who represents a terrible threat to the galaxy, and it will require all of your courage and cunning to stop it.
Kenneth Chisholm (firstname.lastname@example.org)
Did You Know?
The game takes place in 2378 and 2380. See more
They're capable of chewing through a duranium hull.
Ensign Austin Chang
They're capable of falling over when shot.