Direct sequel to real time strategy game Dune 2000. When Emperor is murdered, the three great houses, Atreides, Harkonnen and Ordos, start a secret war with one another on Arrakis for the seat and Spacing Guild hatches a sinister plot.
Joseph D. Kucan
In 2499 in the Koprulu sector, a ferocious collective race known as the Zerg arrives to massacre the exiled human colonies while a highly advanced race, the Protoss, intervenes to exterminate the Zerg.
Years after the fall of the Orcish Horde to the human Alliance of Lordaeron, the remaining humans and orcs find themselves facing a common enemy: the demons of the Burning Legion and their armies of undead monsters.
Nicholas S. Carpenter
Mankind discovers the secret of 'slipgates' called teleporters. However, they're misused by some strange force code-named 'Quake', which uses the slipgates to send hordes of warriors to earth to take over the whole world.
Set in 2030, 30 years after the GDI had won the First Tiberium War in Command & Conquer (1995), following the second major war between the GDI of the United Nations, and the global terrorist organization known as the Brotherhood of Nod.
Joseph D. Kucan,
James Earl Jones,
Joseph D. Kucan
Why is it that every previous comment here seems to be not for this game, but for the new miniseries? Perhaps people weren't paying attention. Anyways, this game is fun, and a must for fans of the novel series as well as the movie or miniseries, all of which I am a great fan of. The look of the characters and such are primarily based on the original, David Lynch film, but shows some originality. Essentially a redo of Dune 2 with modern game technology and touches of the C&C series, it's one real drawback is there are not three seperate disks for each side in the game, thus eliminating the idea of loaning a friend one of the disks and playing each other online. Unless your a Dune fan, stick with C&C Red Alert.
12 of 15 people found this review helpful.
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