Originally released as a mod for Unreal Tournament 2004 back in 2005, the Killing Floor franchise has exploded in popularity since its retail release in 2009. Taking place in Europe, players will be tasked with fighting off wave upon wave of zombie-like creatures called Zeds with an assortment of weapons. In the debut trailer alone, we see machine guns, swords and flamethrowers all put to use in different ways.
After having been a traditionally PC-only developer, Tripwire Interactive decided to make the jump to console development after seeing how much Sony wanted to work with independent developers. Alan Wilson, Vice President of Tripwire Interactive, spoke further about the decision on the PlayStation Blog.
So, a couple of years ago,