20 years after a horrific accident during a small town school play, students at the school resurrect the failed show in a misguided attempt to honor the anniversary of the tragedy - but soon discover that some things are better left alone.
A prequel set before the haunting of the Lambert family that reveals how gifted psychic Elise Rainier reluctantly agrees to use her ability to contact the dead in order to help a teenage girl who has been targeted by a dangerous supernatural entity.
While video chatting one night, six high school friends receive a Skype message from a classmate who killed herself exactly one year ago. At first they think it's a prank, but when the girl starts revealing the friends' darkest secrets, they realize they are dealing with something out of this world, something that wants them dead. Written by
Revealed by actress Renee Olstead that writer Greaves had written Jess as having a crush on Adam and him not being interested in her, but rather her bestfriend Blaire. If one is to pause and look carefully through Blaire's emails, there is one from Adam which has a quick line of him admitting his actual interest in her and how he believes Mitch is not the right guy for her. See more »
The film, which happens on a Monday, states that Laura Barns' date of death was the 12th of April 2013. If the film is set on the 1 year anniversary of her death, it should be a Saturday. See more »
[Laura fires upon herself on the high school basketball courts, a female student then screams as the teacher and crowd rush towards Laura's body and Blaire pauses the liveleak video]
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The end credits glitch with the song Ghost In My Head and various character quotes and screams. See more »
Written and Performed by Zoe Chatfield, Athena Demaille-Von Schmidt and Emily Gregonis
Performed by The Bandshes (uncredited)
Courtesy of The Bandshes
By Arrangement with Signature Tracks See more »
Unfriended is a "desktop horror" film (I have just invented that term; if it becomes popular, please don't say it's my fault) in which the screenplay is developed on the screen of a computer with multiple applications employed as narrative tools in order to gradually build the story, which we see from the user's perspective. Unfriended employs authentic programmes and services as an integral part of the screenplay. The use of Chrome, Google, GMail, Facebook, Skype, Spotify and Chatroulette (among other ones) ends up bringing a moral lesson of a double intention: first, it points out the insecurity of "living" online, sacrificing privacy for convenience and amusement; and in second place, it's a strident manifest against "cyber-bullying", which has become one of the most serious social problems in 21st century (at least that's what the TV news want to make us believe -"TV news? What is that?", the new generations must be wondering). For the rest, I found Unfriended a tedious and repetitive experience which doesn't generate any horror, suspense and even less any concern for the antipathetic characters, uniquely identified by the flaws in their webcams and the volume with which they scream insipid dialogs. The "technological ghost" concept had previously been exploited in Asian films such as Pulse and One Missed Call, but Unfriended badly copies the ideas implemented in those movies. Its raising of "cyber horror" consists on an arbitrary hacking of applications and social networks, which magically works in order to avoid screenwriter Nelson Greaves the effort to solve a monotonous premise in a logical or interesting way. And this film definitely feels monotonous. Unfriended is basically the same as watching someone using the computer for 83 minutes. Sure, the Skype video-calls add a variety of characters and locations, at the same time they allow us fleeting glimpses of "terrifying" (translation: confusing) deaths, but the drama is so insipid and predictable that it would have been more entertaining to watch the main character playing a video game while her friends discuss with each other who lied to whom, or which one of them went to sleep with another one's girlfriend, or who published offensive comments on Facebook. Well, even watching someone playing Minesweeper would have been more interesting than that parade of foolishness. On the other hand, my advanced age might have avoided me from recognizing the realism of the digital interactions which are increasingly more important in the social life of contemporary young people. Maybe, the youngsters who live like the characters, conversing and insulting with each other through Skype, Facebook or Twitter might appreciate the details which were invisible to an old man like me. Talking about details, something which truly impressed me was the digital manufacture of Unfriended. The "screen on real time" illusion is amazing; the behavior of menus and windows is perfect; the cursor movements are fluid and very human. I even thought that Unfriended was truly "shot" through carefully planned screenshots, with some edition tricks to simplify the work; but the numerous credits of animators and composers (not of music, but digital compounds) reveal that everything is a perfect simulation. An excellent work of edition, design and animation; pity that it's included into such a boring and uninteresting film, which I can't recommend.
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