Twelve years after the emperor's death, the Fremen armies have successfully subdued all known planets, killing off millions in numerous battles. The desert plant Arrakis 'Dune' has become an imperial...
After the end of the world, Earth is a thirsty planet ruled by vicious warlords. One woman is brave enough to fight back; she bands together five warriors to save her town and their ... See full summary »
Satisfying, well-written and superbly acted sequel to the Sci-Fi Channel's DUNE mini-series - which was itself vastly superior to the rampant-phallic-symbolism-held-together-by-stamp-hinges-and-cobwebs David Lynch film version. A science fiction hybrid of sword-wielding Old Testament prophets, LAWRENCE OF ARABIA, Toho giant-monsters-on-the-rampage flicks and the precepts of the 1970s ecological movement, CHILDREN OF DUNE is a storytelling and visual delight. F/X maestro Ernest Farino, who won the Emmy for his sterling work on the first DUNE mini-series, will likely make a repeat stroll to the podium when next year's visual effects award is handed out. He has created worlds and civilisations and creatures that are at once alien and familiar, wildly imaginative yet rooted in reality. Barring a ticket on the next space shuttle flight, this is the closest you will ever get to other worlds: Farino's effects are genuinely that good. In a production where all of the cast and crew clearly went beyond what their paycheques required of them, Farino's contributions are particularly satisfying. All in all, a magnificent undertaking; this is what that irritating salesman guest in FAWLTY TOWERS meant when he was talking about "televisual feasts."
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