| Fotos (Alle 61 | Diashow) | Videos (see all 3 videos ) |
| Ming-Na | ... | Dr. Aki Ross (voice) | |
| Alec Baldwin | ... | Capt. Gray Edwards (voice) | |
| Ving Rhames | ... | Sgt. Ryan Whitaker (voice) | |
| Steve Buscemi | ... | Officer Neil Fleming (voice) | |
| Peri Gilpin | ... | Officer Jane Proudfoot (voice) | |
| Donald Sutherland | ... | Dr. Cid (voice) | |
| James Woods | ... | General Hein (voice) | |
| Keith David | ... | Council Member #1 (voice) | |
| Jean Simmons | ... | Council Member #2 (voice) | |
| Matt McKenzie | ... | Major Elliot (voice) | |
| übrige Besetzung in alphabetischer Reihenfolge: | |||
| John DeMita | ... | BCR Soldier / Space Station Technician (voice) (uncredited) | |
| John Di Maggio | ... | BFW Soldier (voice) (uncredited) | |
| Alex Fernandez | ... | Space Station Technician (voice) (uncredited) | |
| David Rasner | ... | Space Station Technician (voice) (uncredited) | |
| Dwight Schultz | ... | Scan Technician (voice) (uncredited) | |
| Annie Wu | ... | The Little Girl / The Fifth Spirit (voice) (uncredited) | |
Regie | |||
| Hironobu Sakaguchi | |||
| Moto Sakakibara | (co-director) (as Motonori Sakakibara) | ||
Buch | ||
| Hironobu Sakaguchi | (story) | |
| Al Reinert | (written by) & | |
| Jeff Vintar | (written by) | |
| Jack Fletcher | (additional dialogue) | |
| Ramin Mebdy | Farsi adaptation | |
Produktion | |||
| Jun Aida | .... | producer | |
| Michael Hack | .... | supervising producer | |
| Daniel S. Kletzky | .... | associate producer | |
| Chris Lee | .... | producer | |
| Deirdre Morrison | .... | line producer | |
| Hironobu Sakaguchi | .... | executive producer | |
| Akio Sakai | .... | producer | |
| Katsuhiko Toyota | .... | associate producer | |
Originalmusik | |||
| Elliot Goldenthal | |||
| Ken Kitamura | (as L'Arc-en-Ciel) | ||
| Hideto Takarai | (as Hyde) | ||
Kamera | |||
| Moto Sakakibara | (as Motonori Sakakibara) | ||
Schnitt | |||
| Christopher S. Capp | |||
Casting | |||
| Jack Fletcher | |||
Szenenbild | |||
| Mauro Borrelli | |||
Produktionsleiter (production managers) | |||
| Hiroyoshi Hamada | .... | production manager | |
| Naoko Muldowney | .... | computer graphics production manager | |
| Kaoru Hiyama Rogers | .... | production manager | |
| Terry Sasaki | .... | production manager | |
| Kenji Takemoto | .... | production manager | |
| Christopher S. Capp | .... | post-production supervisor (uncredited) | |
Ausstattung (Stab) | |||
| Kevin Bjorke | .... | senior layout artist | |
| Eric Brown | .... | concept artist | |
| John Fox | .... | senior storyboard artist | |
| Trevor Goring | .... | storyboard artist | |
| Patrick Janicke | .... | conceptual designer | |
| Thomas Roland Johnson | .... | conceptual artist | |
| Tani Kunitake | .... | conceptual director | |
| Richard Mahon | .... | concept artist | |
| Mark Moretti | .... | storyboard artist | |
| Shuko Murase | .... | original character designer | |
| Yasushi Nirasawa | .... | creature designer | |
| Christian Scheurer | .... | matte painter | |
| Pedram Goshtasbpour | .... | additional storyboards (uncredited) | |
Ton Stab | |||
| Christopher Barnett | .... | mix stage engineer | |
| Chris Barron | .... | digital transfers (as Christopher Barron) | |
| Tim Burby | .... | digital transfers | |
| Brian Chumney | .... | digital support | |
| John Countryman | .... | digital transfers | |
| Jeff Darby | .... | sound effects editor | |
| Edwin Dunkley | .... | sound: video transfers | |
| Tony Eckert | .... | foley mixer | |
| Sean England | .... | machine room operator | |
| David Farmer | .... | sound effects editor | |
| Sue Fox | .... | dialog editor | |
| Andrea S. Gard | .... | foley editor | |
| Jonathan Greber | .... | digital transfers | |
| Gabriel Guy | .... | sound mix technician | |
| Samuel H. Hinckley | .... | adr assistant (as Sam Hinckley) | |
| David C. Hughes | .... | sound effects editor | |
| David Hunter | .... | digital support | |
| Noah Katz | .... | digital support | |
| Dennis Leonard | .... | supervising sound editor | |
| Eric Lewis | .... | assistant dialogue recording engineer | |
| Stuart McCowan | .... | assistant sound designer | |
| Jim McKee | .... | sound effects editor | |
| Frank 'Pepe' Merel | .... | foley recordist | |
| Colin O'Neill | .... | assistant sound effects editor | |
| Gary Rizzo | .... | sound re-recording mixer | |
| Steve Romanko | .... | machine room operator | |
| Ronald G. Roumas | .... | sound re-recordist | |
| Christopher Scarabosio | .... | sound effects editor | |
| Dee Selby | .... | additional sound effects assistant | |
| Ernie Sheesley | .... | dialogue recordist | |
| Robert Shoup | .... | sound effects editor | |
| Mac Smith | .... | sound design apprentice | |
| Andrea Stelter | .... | sound effects editor | |
| Erich Stratmann | .... | assistant supervising sound editor | |
| John Taylor | .... | mix stage engineer | |
| Randy Thom | .... | sound designer | |
| Randy Thom | .... | sound re-recording mixer | |
| Dennie Thorpe | .... | foley artist | |
| James Twomey | .... | sound recordist | |
| Jana Vance | .... | foley artist | |
| Doug Winningham | .... | assistant sound effects editor | |
| Michael Kamper | .... | sound effects editor (uncredited) | |
| Andy Newell | .... | sound effects editor (uncredited) | |
Spezialeffekte | |||
| Kim Jongbo | .... | sequence supervisor/lead animator | |
| Masayuki Kasuya | .... | system administrator | |
| Koji Nagashima | .... | senior programmer | |
| Shinichi Soeda | .... | production software supervisor | |
Visual Effects | |||
| Ivy Agregan | .... | CG production manager: lighting | |
| Robin Akin | .... | character animator | |
| Takahiko Akiyama | .... | visual effects art director | |
| Mayumi Arakaki | .... | visual effects coordinator | |
| Yasuko Asakura | .... | visual effects | |
| Lisa Atkinson | .... | development consultant | |
| Remo Balcells | .... | visual effects supervisor | |
| Peter Baustaedter | .... | visual effects | |
| Jeffrey Benoit | .... | visual effects | |
| Robert Bourgeault | .... | modeler | |
| Robert Bourgeault | .... | texture artist | |
| Jon Bowen | .... | senior compositor | |
| Scot Brew | .... | production software engineer | |
| Troy Brooks | .... | production systems supervisor | |
| Bela Brozsek | .... | digital artist | |
| Daniel R. Casey | .... | digital texture supervisor | |
| Daniel R. Casey | .... | lead artist | |
| Andy Chen | .... | visual effects | |
| Benjamin Cheung | .... | character technical director | |
| Francisco Cortina | .... | senior character artist | |
| Paolo Costabel | .... | technical director | |
| Karl Coyner | .... | CG artist | |
| Cary Cremidas | .... | photography plates | |
| Tim Crosbie | .... | senior compositor | |
| James H. Dargie | .... | CG artist | |
| Matthew Davies | .... | visual effects | |
| Mark Andrew De La Garza | .... | lighting artist: Square USA | |
| Tim de Pala | .... | visual effects coordinator | |
| Christina DeSilva | .... | production coordinator | |
| Simon Dye | .... | compositor | |
| Angela M. Eliasz | .... | lead lighting artist | |
| Petronella Evers | .... | visual effects | |
| Michael Fadollone | .... | visual effects | |
| Michael Sean Foley | .... | lighting artist | |
| Haskell Friedman | .... | senior lighting artist | |
| Michael Fu | .... | rendering technical support | |
| Steven Galle | .... | visual effects | |
| Sergio Garcia Abad | .... | visual effects CG artist | |
| Kelly Hartigan Goldstein | .... | character animator | |
| Matthew Hackett | .... | lead character animator | |
| Jerry Hall | .... | digital compositor | |
| Udai Haraguchi | .... | motion capture engineer | |
| Andy Harbeck | .... | lead artist | |
| Toby Haruno | .... | lead character animator: Square Pictures | |
| Tom Hendrickson | .... | visual effects coordinator (as Thomas Hendrickson) | |
| George Ho | .... | lighting artist | |
| David Howe | .... | visual effects | |
| Bret Hughes | .... | rendering technical director | |
| Kenneth Ibrahim | .... | digital artist: Square Pictures | |
| Bruce Jurgens | .... | CG supervisor | |
| Kory Juul | .... | compositor | |
| Alice V. Kaiserian | .... | character animator | |
| Matt Karnes | .... | motion capture engineer | |
| Miku Kayama | .... | lead compositor | |
| Muqeem Khan | .... | visual effects | |
| Jae Hong Kim | .... | digital artist | |
| Lisa Kim | .... | digital artist: visual effects & props | |
| Michael Kitchen | .... | character animator | |
| Spencer Knapp | .... | visual effects | |
| Mach Tony Kobayashi | .... | visual effects | |
| Roger Kupelian | .... | digital matte painter | |
| Ryan Leasher | .... | lighting artist | |
| Derek Ledbetter | .... | credits | |
| Erik Lee | .... | CG animator: Square USA | |
| Hae-Jeon Lee | .... | visual effects | |
| Greg Lev | .... | lead lighting artist | |
| Rosa Lin | .... | visual effects | |
| Stephen Lunn | .... | lead compositor | |
| Richard Mahon | .... | digital matte painter | |
| Evans Mark | .... | digital artist: photon element | |
| Jeffrey Martin | .... | visual effects | |
| Will McCoy | .... | digital compositor | |
| Gustav Melich | .... | lead visual effects artist | |
| John Monos | .... | lead lighting artist | |
| Rene Morel | .... | character modeller/texturer | |
| Hiroshi Mori | .... | texture artist | |
| Hiroshi Mori | .... | visual effects | |
| Bo Mosley | .... | lead artist: SquareUSA | |
| Adam Moura | .... | compositor: SquareUSA | |
| Gary Mundell | .... | CG supervisor | |
| Meghan Nishimizu | .... | computer graphics manager | |
| Kevin Ochs | .... | character technical director | |
| Chris Paizis | .... | visual effects manager (as Christopher Paizis) | |
| Ron Perry | .... | motion capture set designer | |
| Claude Precourt | .... | sequence supervisor | |
| Steve Preeg | .... | visual effects | |
| Alex Sandor Rabb | .... | visual effects | |
| Jay Randall | .... | lead animator | |
| Geoff Richardson | .... | digital compositor | |
| Robert Rioux | .... | set modeling supervisor | |
| Frank Ritlop | .... | lighting artist | |
| Michael Rivero | .... | visual effects | |
| James Rogers | .... | compositing supervisor | |
| Jake Rowell | .... | digital artist | |
| Josh Saeta | .... | digital compositor | |
| Kay Sasatomi | .... | CG production manager | |
| Jeff Schu | .... | character animator | |
| Andrew Schwartz | .... | digital compositor | |
| Remington Scott | .... | motion production director | |
| David Seager | .... | lighting supervisor: Square USA | |
| Kerry Shea | .... | visual effects post production manager | |
| Kerry Shea | .... | visual effects production manager | |
| Robert Shrider | .... | visual effects | |
| Shinichi Soeda | .... | Production Software Supervisor | |
| Sharmishtha Sohoni | .... | digital compositor | |
| Neville Spiteri | .... | visual effects | |
| Eric Sterner | .... | CG artist | |
| Jeff Stern | .... | lead lighting artist | |
| Cameron Stevning | .... | computer graphics producer | |
| Kat Szuminska | .... | senior compositor | |
| David Tanner | .... | lead visual effects artist | |
| Suan Ching Tan | .... | modeler and texture artist | |
| Don Taylor | .... | lighter | |
| Chikako Terashita | .... | systems administrator | |
| Joanne Thiel | .... | visual effects | |
| Semin Tho | .... | CG artist | |
| Linda Tremblay | .... | digital compositor | |
| Paul Van Camp | .... | digital artist | |
| Garcia Veronique | .... | character artist | |
| Carlos A. Vidal | .... | digital artist: Square | |
| Taku Wakisaka | .... | motion capture engineer | |
| Christopher Walsh | .... | lead character animator | |
| Kelly Walsh | .... | rendering technical director: Square USA (as Kelly Cowles) | |
| Eric Weiss | .... | senior character animator | |
| Michael Withem | .... | CG artist | |
| David J. Witters | .... | visual effects animator | |
| Yukiko Yamanaka | .... | system administrator | |
| Teru Yoshida | .... | sequence supervisor | |
| Masahito Yoshioka | .... | creature effects | |
| Laurent Ben-Mimoun | .... | digital matte painter (uncredited) | |
| Carlos Cabral | .... | character technical director (uncredited) | |
| Pedram Goshtasbpour | .... | pre-production animator (uncredited) | |
| Rick O'Connor | .... | pre-viz animatics (uncredited) | |
| Steve J. Sanchez | .... | digital compositor (uncredited) | |
| David Seager | .... | sequence supervisor: Square USA (uncredited) | |
| Randy Vellacott | .... | digital compositor (uncredited) | |
Stunts | |||
| Colin C.L. Fong | .... | stunt coordinator | |
Kamera und Elektrik (Stab) | |||
| Kevin Bjorke | .... | lighting supervisor | |
Animation | |||
| Andy Jones | .... | animation director | |
| Yoshinori Kanada | .... | layout artist | |
| Yoshihiro Kitano | .... | layout artist | |
| Ben Rush | .... | lead character animator: "Gray Edwards" | |
| Roy Sato | .... | senior animator | |
Schnitt (Stab) | |||
| Gary Burritt | .... | negative cutter (as Gary Burrit) | |
| Michael Hatzer | .... | color timer | |
| Heather Elisa Hill | .... | editorial department manager | |
| Patrick Day Kennedy | .... | assistant editor | |
| Peter McEvoy | .... | digital cinema producer (uncredited) | |
Musik (Stab) | |||
| Dirk Brossé | .... | orchestrator | |
| Robert Elhai | .... | orchestrator | |
| Joel Iwataki | .... | music recording engineer | |
| Joel Iwataki | .... | music score mixer | |
| Lawrence Manchester | .... | music recording engineer | |
| Curtis Roush | .... | supervising music editor | |
| Dick Rudolph | .... | music supervisor (as Richard Rudolph) | |
Restlicher Stab | |||
| Motohisa Adachi | .... | senior programmer | |
| Gerard Banel | .... | senior programmer | |
| Troy Boren | .... | marketing department | |
| Jay Carina | .... | sequence technical director | |
| Li-Han Chen | .... | senior programmer | |
| Francesco Chiarini | .... | pre-production | |
| Per Christensen | .... | senior programmer | |
| Jack Fletcher | .... | voice director | |
| Megan Fouts | .... | client services | |
| Andy Hsu | .... | marketing department | |
| Toshi Kato | .... | senior programmer | |
| Shiro Kawai | .... | senior programmer | |
| Nicholas Lam | .... | production assistant | |
| Mike Lane | .... | client services | |
| Jack Liao | .... | senior programmer | |
| Andrea Maiolo | .... | layout technical assistant | |
| Catherine Mitsunaga | .... | rendering technical associate | |
| Eva Napolean | .... | client services | |
| Gordon Ng | .... | client services | |
| Mari Nishikawa | .... | marketing department | |
| Hitoshi Nishimura | .... | senior programmer | |
| Patricia Pawlak | .... | cloth simulation artist | |
| Cheryl Rye | .... | cloth simulation artist | |
| Eric Salituro | .... | technical director | |
| John Torrijos | .... | video services (as John 'J.T.' Torrijos) | |
Widmungen und Dankeschöns | |||
| Jack Liao | .... | in memory of | |
| Aya Sakaguchi | .... | special thanks | |
| Eiko Sakaguchi | .... | special thanks | |
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| Nachrichtenartikel | IMDb Trickfilm section | IMDb USA section |
| Add this title to MyMovies |
I've waited for this one for quite a while, as have most of Square's fans. There is a lot riding on this film, including the future direction of CG in movies, the proud heritage of a name brand, and the chance to release a worthwhile movie during a string of bad summer flicks. So, does Final Fantasy live up to it's hype?
Mostly.
First, the bad. No, it has nothing to do with the games other than name, but then the majority of the storylines of the games had nothing to do with each other, either. The plot is not necessarily original, with marauding aliens nearly vanquishing humanity while a desperate band of outsiders hold the key to winning (tired sci-fi, to be sure) and even the animation has it's faults, mostly with the mouth movements and a few emotions lacking, as the eyes and lips, and even hair had detail but no-one's cheeks or throats moved, giving the characters a bit of a puppetry feel at times. The movement of humans in CG is still not quite fluid, but getting much better. Also, the movie slows down considerably during the last twenty or thirty minutes, which is perhaps necessary for the plot, but the change in pace was notable, even with the awe that the movie's end was aspiring too.
But enough nit-picking.
The Good. The imagery in this movie is startling, imaginative, complex, even awesome at times. It's amazing that while the machines, vehicles, and mechanics in the movie are so realistic and detailed, so too are the organic forms such as the alien presence (sometimes seemingly more fluidly animated than the humans!) and the incredible landscapes. It is obvious how much imagination went in to so many aspects of this movie. The soundtrack, while not exceptional, is very complimentary and captures the dark feel with the fast action and triumphant climaxes. The characters were distinct, like-able, and voiced very well (even if the digital mouths don't quite match up most of the time). The emotional scenes, while certainly not perfect and a bit awkward, should be given grand credit for achieving the level they do convey. If you let yourself go, it's not impossible to be entranced by all that this movie actually manages to pull off. If nothing else, then the effects alone are worth seeing, if the somewhat hokey spiritual elements of the plot turn you off. (If you consider the Force to be hokey, don't bother.)
The Surprising. Well, I was a bit put off by the simplistic way the characters would look at each situation and then spell it out to the audience, though there is more to the plot than casual sci-fi fare. Because of this, the dialogue was a bit goofy at times, but at least it usually fit the characters. But every good thing you've heard about the quality of the CG work in this movie is true- it really is a site to behold, if nothing else than for the effects. As I mentioned earlier, if you consider how much this movie is trying to do, it's amazing that it pulled off everything nearly as well as it does.
So, I think that most will be pleased, some will critique it heavily on the negatives and not be as impressed, but the bottom line is that it is definitely worth seeing. Quality work in most areas, even story and screenplay in my opinion (though that's certainly the most debatable point.) I left the theater without being disappointed, something I cannot say for the majority of cinema fare.