The war with the Kilrathi has lasted for generations, now the Terran Confederation faces the possibility of humanity losing the war, and Earth being over-run by the cat-like race of the Kilrathi. In a desperate attempt to win, the Terran Confederation prepares to destroy Kilrah; the Kilrathi home-world, and end the war. But only one man is qualified; Colonel Chirstopher Blair, who the Kilrathi have dubbed "The Heart of the Tiger"... Written by
John Betancourt <MXKM38B@prodigy.com>
December 1994 (USA)
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Did You Know?
During conversations with other characters in the live action cutscenes, at times they pause halfway through and give the player two options, summarised by the main character's inner thoughts eg. "He's got a point"/"What's he hiding?". The player must choose whether to take the conversation in a positive or negative direction, which affects the morale of their fellow pilots, leading them to become more or less helpful as wingmen during missions. Or sometimes the player is required to make a key decision, such as whether to accept Flash's challenge to a duel on the simulator (if the player refuses, Flash will leave the ship and not be seen for the rest of the game). This innovation was used again to an even greater extent in Wing Commander IV: The Price of Freedom
(1996) (where completion of the game required the player to choose the correct options in a climatic debate between the hero and the villain) but was dropped altogether in the fifth and final game Wing Commander: Prophecy
(1997), which had a lower amount of video cutscenes than the previous two games. See more
When Maniac complains about asteroid belts and/or nebulas (depending on the outcome of previous missions), the rank insignia badge on his left breast pocket is missing. See more
[Blair looks at a photo in his locker and has a flashback of him and Angel enjoying some time together on a beach
Is this forever?
Forever isn't long enough.
[they kiss passionately and the scene dissolves back to the dingy sleeping quarters. Blair walks away